Joshua K. Goldberg .com

Code well, test well, work well.

My name is Joshua Kevin Goldberg, and I am a member of Rennselaer Polytechnic Institute's Class of 2015, majoring in Computer Science. This is my website, which showcases some of the bigger projects I've done. I've been doing code work since middle school, and a side of graphic design since high school.

I'm also the Microsoft Student Ambassador for RPI, the president of our Upsilon Pi Epsilon (UPE) honor society chapter, and the V.P. of publications for our chapter of Phi Gamma Delta (FIJI).

For some cool programming tidbits, check out my blog!

Full Screen Mario .com

Full Screen Mario is my open source HTML5 remake of the original Super Mario Brothers. You can play the original levels, literally millions of procedurally generated maps, or create your own using the level editor.

The public site for this project received almost 2.7 million unique visitors before being closed by a DMCA notice from Nintendo. The coding project lives on, and is continuing from my contributions to become a JSON-based game framework for retro games.

RPIBookSwap .com

BookSwap is an elegant service to keep track of books and book transactions. Key innovations of the project are recommendations of exchanges to users based on others who want to buy or sell the same books as them, notifications via social media, and secure integration with the Google Books API.

The goal of this project is to create a user-friendly exchange that non-technical college students will feel comfortable placing entries and searching within for their new and used textbooks. I am the team leader for this RCOS project, currently in a beta release this summer.

Full Screen Pokemon .com

As my 2014 April Fool's joke, I pretended to release FullScreenPokemon online, and promoted it on Reddit, Facebook, Twitter, and campus posters & word of mouth. The site got 50,000 hits on the 1st and 25,000 more the following days. It's actually an elaborate rick roll and was a lot of fun to set up.

I'm currently working on improving FullScreenMario's engine so it can be used for other games (like Pokemon and Zelda), but that won't be ready for a very long time.

Schalk Lab .org

I started web work in the summer of 2012 for this neuroscience laboratory by creating the public website and private wiki, and the following winter I developed a PHP/JS/MySQL user management app. Last summer I migrated the app to an internal NAS and created a MatLab program to manage data on lab subjects and data collection runs generated by BCI2000 in a MySQL database in a metadata-searchable form.

The most well-known public contribution of Schalk Lab is BCI2000, a general-purpose system for brain-computer interface (BCI) research.